Project Samba
Project Samba
  • HOME
  • SERVICES
    • SAMBA BALL MASTERY
    • SAMBA CAMPS
    • SAMBA 3v3 / 4v4 EVENTS
    • SAMBA 121'S
    • SAMBA TEAM SESSIONS
  • TESTIMONIALS
  • CONTACT US
  • POLICIES / FAQ'S
  • More
    • HOME
    • SERVICES
      • SAMBA BALL MASTERY
      • SAMBA CAMPS
      • SAMBA 3v3 / 4v4 EVENTS
      • SAMBA 121'S
      • SAMBA TEAM SESSIONS
    • TESTIMONIALS
    • CONTACT US
    • POLICIES / FAQ'S
  • HOME
  • SERVICES
    • SAMBA BALL MASTERY
    • SAMBA CAMPS
    • SAMBA 3v3 / 4v4 EVENTS
    • SAMBA 121'S
    • SAMBA TEAM SESSIONS
  • TESTIMONIALS
  • CONTACT US
  • POLICIES / FAQ'S

WHAT IS PROJECT SAMBA?

PHILOSOPHY

  

PROJECT SAMBA is a training programme designed for youth “Futsal”and “Football” players, using technical ball mastery and creativity as its foundation.


Inspired by the Brazilian football and culture which has produced some of the greatest players of all time, the programme gives young players and coaches a structured syllabus to follow, focused on the development of individuals, which ultimately benefits the team.


The syllabus is different to traditional training methods as it helps aid technical development by having a high emphasis on mastering the ball from a young age, whilst also making it fun for participants.

PROJECT SAMBA’s mission is to inspire the next generation by developing confident, technical, and athletic young individuals. These traits have helped develop some generational talents for the England squad, such as Jude Bellingham, Phil Foden & Jadon Sancho.


Our aim is to pass this culture onto as many young players around the country as possible and for coaches to embed this new structured, fun and purposeful training programme for their own teams. 


Players that are coached the SAMBA way follow our “Player Ethos”, of which the main focus point is shaping the 'future player'. 

PLAYER ETHOS

ATHLETIC

ATHLETIC

ATHLETIC

Working on a young athlete's physical ability, improving physical skills such as agility, balance, co-ordination and speed.

BRAVERY

ATHLETIC

ATHLETIC

Players are coached to be confident and dominant in 1v1 situations, both in and out of possession.

CREATIVE

ATHLETIC

CREATIVE

Focusing on ball mastery, allowing players to develop core 1v1 skills using both feet for equal balance. They learn different skills based on defender positions and areas of the pitch.

DECISIVE

ATHLETIC

CREATIVE

Improving decision making skills and increasing sporting IQ level. We develop players’ scanning ability, enabling them to make quick decisions and encouraging problem solving skills.  

SAMBA MATCHES

What are SAMBA Matches?

This is a vital part of the PROJECT SAMBA structure. SAMBA matches are integrated into the syllabus as small-sided games which are hugely beneficial and can be played at any youth level or age. SAMBA matches have their own unique set of rules which help with the development of young players and most importantly are super fun to play! 

SAMB

This is a vital part of the PROJECT SAMBA structure. SAMBA matches are integrated into the syllabus as small-sided games which are hugely beneficial and can be played at any youth level or age. SAMBA matches have their own unique set of rules which help with the development of young players and most importantly are super fun to play! 

SAMBA matches are a way for players to express themselves and to be as creative as possible as an individual and as a team. These attributes can then be applied to larger sided games within traditional club football.

SAMBA matches are played in a 3v3 or 4v4 format with no goalkeeper. The purpose of SAMBA matches is to influence direct and attacking style of play to score goals as quickly as possible on a small sized pitch with smaller goals. 


Benefits of SAMBA Matches

The benefits for a Player:

  • more passes
  • more scoring attempts
  • more 1v1 encounters
  • more dribbling encounters
  • more playing time
  • improved fitness
  • more 1 & 2 touch football
  • faster decision making
  • but most of all, more fun!


The Benefits for a coach:

  • more tactical decisions to make
  • more creativity in set plays
  • able to evaluate players 1v1 skills
  • increased Pla

The benefits for a Player:

  • more passes
  • more scoring attempts
  • more 1v1 encounters
  • more dribbling encounters
  • more playing time
  • improved fitness
  • more 1 & 2 touch football
  • faster decision making
  • but most of all, more fun!


The Benefits for a coach:

  • more tactical decisions to make
  • more creativity in set plays
  • able to evaluate players 1v1 skills
  • increased Player Engagement
  • more transitions phases to help develop counter attacking
  • faster pace which increases decision making
  • adaptation to a new style and format
  • controlling Team Mentality
  • develop Technical Knowledge 
  • again, more fun!

SAMBA Match Rules

SAMBA Match Rules

 

  • Match is played in a 3v3 or 4v4 format
  • No Goalkeepers
  • 2 Mini Goals / 4ft x 2.5ft (Bazooka Goals)
  • Typical 3v3 Pitch Size is 10m (W) x 15 (L)
  • Typical 4v4 Pitch Size is 13m (W) x 20m (L)
  • No one is allowed to use their hands
  • The ball is not allowed to go over head height (results in an indirect free kick to opposition)
  • No offside ruling
  • 4 second tim

 

  • Match is played in a 3v3 or 4v4 format
  • No Goalkeepers
  • 2 Mini Goals / 4ft x 2.5ft (Bazooka Goals)
  • Typical 3v3 Pitch Size is 10m (W) x 15 (L)
  • Typical 4v4 Pitch Size is 13m (W) x 20m (L)
  • No one is allowed to use their hands
  • The ball is not allowed to go over head height (results in an indirect free kick to opposition)
  • No offside ruling
  • 4 second timer for kick ins or set pieces
  • All free kicks and kick ins are indirect
  • If a team scores a goal, they must retreat behind the halfway line
  • If the ball goes out of play for a goal line kick in, the opposing team does not need to retreat (encourages to be more creative and work out playing in tight areas)
  • No slide tackling, players must remain on their feet as much as possible
  • Slide tackling allowed to block a goal scoring opportunity as long as no contact made with opposition player
  • No subs allowed during the game, unless for injury purposes
  • Matches are between 5-8 minutes long based on age group
  • Any misconduct of rules will include an in direct free kick to opposing team


SAMBA matches are designed to develop players for training or competitions. The game structure is a training methodology as well as it's own game in its right.

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